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Talking-head video from image and audio

Eight selectable avatar and lip-sync models. Drive a face with audio, keep identity stable, and pay per second — not a seat license.

Kling Avatar Standard · Prompt: Neon-lit portrait, subtle head turn, dialogue-ready framing

What is a talking-head model?

A talking-head model animates a face from an image plus audio (or lip-syncs an existing video). FairStack surfaces audio-driven and lip-sync models under one balance.

8 selectable talking head models · 137 on the platform

All selectable talking head models

Every model below is non-hidden, non-fallback, generation-category — part of the 137 customers can actually run.

MuseTalk 1.5

$0.0015/sec

MuseTalk 1.5 is a lip synchronization model that adds natural mouth movement to existing images or video, billed per second of output. The model specializes in lip sync only, driving mouth movements from audio input without generating full body motion or head movement, keeping the processing focused. Per-second billing makes it practical for high-volume production, batch processing, and applications where hundreds or thousands of clips need lip synchronization. The model works with both static images and existing video. MuseTalk 1.5 is the lip-sync-only option: premium lip sync models like Sync Lipsync 2.0 Pro and full talking head models like Kling Avatar add facial and body animation and are priced accordingly. Best suited for lip sync at scale, adding speech to portrait photos, and high-volume video lip synchronization where cost per second matters most. Available on FairStack at infrastructure cost plus a 20% platform fee; the current per-second rate is shown on this page.

How to create with FairStack talking head

One balance. Pick a model. Pay the model cost plus 20%.

Step 1

Open the studio

Go to FairStack and open the talking head workspace.

Step 2

Pick a model

Choose from the selectable list on this page — capability flags decide who appears.

Step 3

Generate

Run the job. Credits never expire if you stop mid-project.

Step 4

Reuse across modalities

The same balance covers image, video, voice, and music.

Frequently asked questions

How is this different from /avatars? +

This hub lists every selectable talking-head model. /avatars focuses on audio-driven avatar workflows; /lip-sync focuses on lip-sync models.

Still have questions? We're here to help.